Rules & Regulations

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  • 1. INTRODUCTION
    • 1 The Government Games was established under the patronage of His Highness Sheikh Hamdan bin Mohammed bin Rashid Al Maktoum, Crown Prince of Dubai and Chairman of the Dubai Executive Council, with the aim of promoting healthy living and fitness as well as unity and teamwork among civil servants.

    • 2 It is essential that the Government Games are run in a manner that promotes fairness, respect and good sportsmanship, which are the values that will guide the establishment of the Rules and Regulations set out in this document.

    • 3 The Rules and Regulations will be the main reference point for all athletes and officials for the Government Games and will be abided to by all relevant parties throughout the event.

  • 2. ATHLETE ELIGIBILITY
    • 1 Athletes shall be a minimum of 18 years old and must be employed by the government organization, which they are representing.

    • 2 If it is found that an athlete is not employed by the organization, the organization’s team will be automatically disqualified.

    • 3 All athletes must be physically and mentally fit to take on a demanding obstacle course.

    • 4 Athletes must be confident in the water and be able to swim.

    • 5 Athletes must be medically fit to undertake strenuous activity.

    • 6 Athletes must have signed the waiver and must have gone through the necessary registration process in order to be eligible to participate.

  • 3. EVENT OVERVIEW
    • 1 All teams will start on a pre-allocated lane and obstacle and rotate around in an anticlockwise direction, until they have completed all obstacles. A teams Heat and Lance will be allocated during the official draw ceremony.

    • 2 Each obstacle will have 6 lanes, with a capacity to take 6 teams at any one time.

    • 3 Each lane will be coloured and the teams will be allocated a single lane for the duration of their heat, so as they move from one obstacle to the next, they will remain in that specific lane. The lanes will be coloured differently in order to make it easier to recognise.

    • 4 There shall be a 10-minute time limit for each obstacle to be completed.

    • 5 Teams will have to complete as much as they can of the obstacle they are on within the allotted time. If they are unable to complete the obstacle within the 10-minute time limit, they must stop where they are and the appropriate points will be tallied up.

    • 6 After the 10 minutes is complete, there will be a 10-minute rest and rotation period. During this period, teams will be escorted to the next obstacle for briefing and preparation.

    • 7 Before the start of each obstacle, the Team will be given a brief overview of the objectives of the obstacles. The briefing shall take place during the 10-minute rest period. It will be clear and allow for a few questions. No team will be allowed to start an obstacle unless they attend the obstacle briefing with all participating team members.

    • 8 After each obstacle briefing the teams will have the opportunity to agree on their strategies but must be positioned and ready at the start line when given the signal by the referee.

    • 9 Each obstacle will have referees whose primary role is to ensure the teams complete the obstacles in a fair manner and by not gaining any unfair advantage over the other teams.

  • 4. EVENT SCHEDULE
    • 1 Qualifying days 3rd- 5th April 2019.

    • 2 There will be two heats for the female category with both heats being run on the same day. Female heats will consist of 9 obstacles.

    • 3 There will be two heats for the Male category and these will run on two consecutive days. Male heats will consist of 9 obstacles.

    • 4 Day 4: 6th April - Final
      The Final will be in two parts. The first will be the top 6 of female teams competing for the Female Government Games Winner and the second part will be the top 6 of the male teams competing for the Male Government Games Winner.

  • 5. RULES
    • 1 Each team shall have a maximum of 7 athletes registered and must have a minimum of 5 able athletes competing to begin any obstacle. An “able athlete” is one who has not been issued a disqualification and is free from any injury or illness which may physically prevent them from completing the obstacle.

    • 2 Teams must attempt all obstacles. The rule is designed to guarantee that the teams intend to complete the entire event.

    • 3 Failure of a team to present 5 able athletes before the start of the obstacle briefing will be considered as a forfeit from that obstacle for which they will be awarded zero points.

    • 4 Each team must have a team’s Manager who will be made known to the Event Officials during registration. The Team Manager shall represent the teams at all times and will be responsible for advising the relevant officials of any substitutions, appeals or further information and responsibilities (but not limited to) regarding their Team.

    • 5 International invited teams will have a Team Manager appointed to them by the Organizers. This Team Manager will be a resident of Dubai.

    • 6 Each team shall appoint one of their members as the team’s Captain who will be made known to the Event Officials during registration. The Team Captain will be a participating team member and will be responsible for team behaviour and morale during the event.

    • 7 Once the Team is registered, they will not be allowed to add any additional athletes to their team beyond the registration cut-off date (through injury, illness, no show etc) as expressed on the event Website or through any other form of official communication from the event organizers. Should a situation where an athlete has been forced to pull out of the event or is unable to participate, the team may submit the case to the organizer where the case will be reviewed.

    • 8 Teams must at all times wear the kit allocated to.

    • 9 Athletes will be allocated wristbands, which they will have to wear at all times during the event. The wristbands are used as an information storage device allowing quick access to athlete details.

    • 10 If for any reason a team wishes to forfeit an obstacle (or competition) the Team Manager must advise the lane referee of the intention to forfeit and must confirm whether they are forfeiting the obstacle and/or the entire competition. The Lane Referee and Obstacle Staff will direct them to the athlete’s table where they will remain until the completion of that obstacles’ time limit. If they are forfeiting the competition, an event official will escort them out of the field of play. By forfeiting the competition, the team will lose all points accumulated and will not be included in the final results.

    • 11 Intentionally disturbing or impeding other teams during any obstacle may lead to a penalty or disqualification.

    • 12 If in the opinion of the Obstacle Referee, an athlete and team would have completed a stage and obstacle had it not been for an incident of foul play by the opposing team or unintentional impediment caused by another team or mechanical failure the referee can at their discretion award the points to the impeded or affected team, or schedule a redo of that specific obstacle for the team at the completion of the round.

    • 13 If an athlete suffers an injury, the Lane Referee must be notified immediately so that a dynamic assessment may be conducted to assess the athlete’s ability to continue the race and whether or not the athlete must be withdrawn from the obstacle or competition.

    • 14 The decision to allow a team to have a second attempt at the obstacle will be taken by the Obstacle and Head Referee and will be as result of any medical incident, mechanical failure or any form of impediment by another team which has prevented the team from being able to complete an obstacle. This may only be applied once to a team and should the circumstances described in those sections impede or prevent a team from completing the obstacle during a second attempt, the team would not be permitted to make a 3rd attempt and its score would be equal whichever is great between the average score of all teams over that obstacle or the highest score from the teams 2 attempts, .

    • 15 Injured athletes may only be substituted as per the substitution rules.

    • 16 When attempting to complete an obstacle, team members must only push 1 of the 5 completion buttons each, any attempt to push multiple buttons will cause the team to be awarded a penalty.

    • 17 The Referees may award a penalty if the team breaks any of the event rules during the competition. A penalty will result in the deduction of 5 points from the team’s total score and teams may receive an unlimited number of penalties throughout the event.

  • 6. SUBSTITUTIONS
    • 1 Teams may make an unlimited number of substitutions from athletes in their registered team, throughout the duration of the qualifying heats and in accordance to the event rules.

    • 2 Substitutions can only be made in the 10 minutes in-between obstacle sessions and must be completed before the briefing starts for the next obstacle.

    • 3 Teams will be supplied with 2 Substitutions Bibs at the beginning of their heat. Athletes not participating in the upcoming obstacle must be wearing the Substitution Bib at all times.

    • 4 A substitution is deemed to be complete once the athlete being substituted out has put on the Substitute Bib and has stepped into the team tent/area which has been provided for that obstacle.

    • 5 Substitutes must remain inside the team tent/area, or substitutes area at all time, stepping outside this area may result in a penalty and possible deduction of points.

  • 7. ATHLETE CODE OF CONDUCT
    • 1 The Government Games is intended to be run in a manner that promotes fairness, respect and good sportsmanship. The following is a code of conduct that the athletes are expected to follow:

    • 2 Be responsible for their own safety and the safety of others.

    • 3 Know, understand and follow the competition rules.

    • 4 Obey all instructions from Event Officials.

    • 5 Treat other competitors, organisers, officials, volunteers, and spectators with respect and courtesy.

    • 6 Avoid the use of abusive language.

    • 7 Inform an Event Official of any withdrawal, medical or injury incidents.

    • 8 Compete without receiving assistance other than from fellow Team members.

    • 9 Do not dispose of rubbish or equipment around the course except at clearly identified places, such as kit dropzones or rubbish disposal points.

    • 10 Follow the prescribed course of each obstacle.

    • 11 Do not use any device that will distract other athletes from paying full attention to their surroundings.

    • 12 All athletes must abide by anti-doping rules and regulations and the organizers reserve the right to test any athlete for prohibited substances. It is each Athlete’s personal duty to ensure that no prohibited substance enters his or her body and that no use is made of a prohibited method. Athletes are responsible for any prohibits substance, its metabolites or markers found to be present in their sample, or evidence of use of a prohibited substance.

  • 8. POINTS SYSTEM OVERVIEW
    • 1 Each obstacle will be worth a maximum of 21 points. A team’s result is based upon how many points they accumulate over the entire course.

    • 2 Each obstacle is broken up into 2 stages, with each stage worth a total of 5 points. All 5 team members must complete the stage in order for the 5 points to be awarded.

    • 3 At the obstacle finish line there will be 5 buttons per team known as the ‘completion buttons’. After completing the first two stages each team member who successfully presses a ‘completion button’ will be awarded one point towards the team score.

    • 4 The obstacle is not considered entirely complete until all 5 ‘completion buttons’ are depressed.

    • 5 Teams will not be allowed to move on to the next section of a challenge until their entire team (all 5 athletes) has completed the previous stage.

    • 6 There will be 3 locations on the course that will have a ‘Bonus Point Challenge’ that team members can choose if they would like to attempt. Completing one of these challenges will award the team 5 ‘Bonus points’. A ‘Bonus point’ challenge can only be completed once per team on each obstacle where the Bonus Point Challenge is available.

      • 6.1 Teams will be rewarded time bonus points depending on how quickly the obstacle was completed. In order to receive a time bonus, the team must have completed the 2 preceding stages and depressed all 5 ‘completion buttons’ according to the rules. Every second below 10mins will be awarded 0.01 time bonus points. Teams who fail to complete an obstacle before allocated time ends, will have their completion time set at 10 minutes which will equate to zero time bonus points.

      • 6.2 Example:

        EXAMPLE

        TIME TAKEN IN MINUTES

        TIME BONUS POINTS

        1

        3:00

        4.2

        2

        4:23

        3.37

        3

        5:01

        2.99

        Example 1 calculation:
        - 10mins – 3mins = 7mins
        - 7 x 60 seconds = 420 seconds (amount of time left before the completion of the 10 minute time limit)
        - 420 x 0.01 points = 4.2 (time bonus points to be awarded)

        Example 2 calculation:
        - 10mins – 4mins 23seconds = 5mins 37seconds
        - 5mins x 60 seconds = 300seconds
        - 300seconds + 37seconds = 337seconds (amount of time left before the completion of the 10 minute time limit)
        - 337 x 0.01 points = 3.37 (time bonus points to be awarded)

        Example 3 calculation:
        - 10mins – 5mins 01seconds = 4mins 59seconds
        - 4mins x 60 seconds = 240seconds
        - 240seconds + 59seconds = 299seconds (amount of time left before the completion of the 10 minute time limit)
        - 299 x 0.01 points = 2.99 (time bonus points to be awarded)

    • 7 The total points each team have scored on each obstacle will be tracked by both the Lane Referee and automated scoring system.

      • 6.1 Example:

        Obstacle #

        Team Name

        Stage 1

        Stage 2

        Completion Button Pressed

        Time Taken To Complete

        Time Bonus Points

        Total Points

        1

        Team A

        5

        5

        5

        3:00

        4.2

        19.2

        1

        Team B

        5

        5

        5

        4:23

        3.37

        18.37

        1

        Team C

        5

        0

        0

        10

        0

        5

        1

        Team D

        5

        5

        1

        10

        0

        11

    • 8 The points from each individual obstacle challenge will then be added together to give a team’s final score and ranking in the competition.

      • 8.1 Example:

        Team Name

        Obstacle #1

        Obstacle #2

        Obstacle #3

        Total Points

        Final Rank

        Team A

        16.90

        16.8

        5

        38.7

        2

        Team B

        15.12

        17.3

        18.03

        50.45

        1

        Team C

        10

        18.1

        5

        33.1

        4

        Team D

        5

        15.01

        15.8

        35.81

        3

    • 9 In the instance there is a ‘tie’ in points, the ‘tie breaker’ will be calculated based on the total time a team took to complete all of the obstacles, from which the teams will be ranked fastest to slowest. This will be calculated using the automatic timing system in place that records when the team members press their completion buttons. The time will be recorded to the tenth (0.1) of a second.

    • 10 In the instance the ‘tie breaker’ concludes a tie, a count back to see which team completed the greatest number of obstacles on the course will determine the ranking of the effected teams.

    • 11 Total Time on course will only be used in a ‘tie breaker’ situation.

      • 11.1 Example tie breaker:

        Team Name

        Obstacle #1

        Obstacle #2

        Obstacle #3

        Total Points

        Rank

        Total Time

        Final Rank

        Team A

        16.90

        16.8

        5

        38.7

        2

        2

        Team B

        15.12

        17.3

        18.03

        50.45

        1

        1

        Team C

        10

        18.1

        5

        33.1

        3

        7:29:08

        3

        Team D

        0

        17.3

        15.8

        33.1

        3

        7:29:09

        4

    • 12 The ranking of each obstacle will be updated after each round and will be compiled to decide which teams will qualify for the Final event.

    • 13 The 3 highest scoring teams from each Heat will progress through to the final.

      • Example:

         

        Team Name

        Obstacle #1

        Obstacle #2

        Obstacle #3

        Total Points

        Rank

        Total Time (mins)

         

        Team A

        16.90

        16.8

        5

        38.7

        1

         

        Heat 1

        Team B

        15.12

        17.3

        18.03

        50.45

        2

         

         

        Team C

        10

        18.1

        5

        33.1

        3

        7:29:8

         

        Team D

        0

        17.3

        15.8

        33.1

        4

        7:29:9

         

         

         

         

         

         

         

         

         

         

         

         

         

         

         

         

         

        Team Name

        Obstacle #1

        Obstacle #2

        Obstacle #3

        Total Points

        Rank

        Total Time (mins)

         

        Team E

        16.1

        18.37

        17.01

        51.48

        2

         

        Heat 2

        Team F

        10

        15

        21.6

        46.6

        4

         

         

        Team G

        18.2

        17.8

        16.04

        52.04

        1

         

         

        Team H

        15.5

        16.4

        18

        49.9

        3

         

  • 9. OBSTACLE RULES
    • 1 There will be up to 6 teams competing at each obstacle at any given time, unless one team has been disqualified or is unable to progress to the next obstacle.

    • 2 In order to progress to the next obstacle, the team must have at least 5 able bodied team members at the obstacle briefing.

    • 3 Teams must at all times follow instructions given by event referees and officials.

    • 4 Teams must report to each obstacle start line, for a briefing, 5 minutes before the round has been scheduled to being. If a team or any team member is not in position for the briefing that team will not be able to participate in that obstacle and will forfeit the associated points.

    • 5 Teams will have a 10-minute break between each obstacle. Obstacle briefings and movement from obstacle to obstacle shall take place during the rest period.

    • 6 Teams may be penalized or disqualified for:

      • Sabotaging other competitors or the course to prevent the opposing team from progressing.

      • Verbally and/or physically assaulting event officials and other teams or using offensive or derogatory language.

      • Receiving assistance (including receiving nutrition or equipment) from a person who is not a registered teammate. This does not include verbal instruction or support from coaches or supporters or for any medical emergencies, which may require outside help.

      • Modifying course markings.

      • Intentionally stepping or trespassing into the other team’s lane.

      • Violation over the identity of a competitor or change of a team member during the race

      • Disobeying obstacle referees or obstacle staff at any stage during the operations of the course.

      • Intentionally cheating in any manner whatsoever.

      • Un-sportsman like conduct.

      • Disqualifications may only be issued by the Obstacle Referee or Head Referee and will not be open for appeal.

  • 10. REFEREES
    • 1Head Referee

      On the day of the event, the Head Referee’s role is to enforce the rules and regulations of the event and to ensure all Field Referees are performing their roles correctly.

      The Head Referee will ensure the Obstacle Referees are in the positions allocated to them and that they are performing their duties set out to them.

      Oversee penalties awarded during the event. Issue Red Cards/disqualifies teams when necessary.

      Head Referee will work directly with the Adjudication Referee for all decisions relating to infringements or penalties that require Jury Committee input.

    • 2Obstacle Referee

      Obstacle Referees shall be assigned one obstacle and shall oversee the Lane Referees who have been assigned to them.

      The Obstacle Referees will:

      • Ensure all Lane Referees uphold strictest standards and that teams abide by the rules and regulations.

      • Ensure Lane Referees are in the positions allocated to them and that they are performing their duties.

      • Handle the initial processing of appeals until the Appeals Referee is present to take over.

      • Assist the Head Referee and Appeals Referees with any appeals made.

      • Maintain professional international standards throughout the event.

      • Report any issues to the Head Referee.

    • 3Lane Referee

      There will be one Lane Referee assigned per active lane on each active obstacle.

      The Lane Referees will:

      • Monitor each teams progress on the obstacle and the lane they have been assigned.

      • Enforce the adjudication system as set out for that obstacle.

      • Assist with controlling and guiding athletes into the correct use of each obstacle.

      • Keep track and report their allocated team scores to the Obstacle Referee.

      • Maintain professional international standards throughout the event.

      • Penalise teams when and where necessary.

    • 4Technical Referee

      There will be one Technical Referee for the event who will be situated in the Adjudication room.

      The Technical Referee will:

      • Responsible for all technology and scoring team to ensure accurate readings.

      • Responsible for CCTV team and technology.

      • Assist with technology aspects for appeals and penalties

    • 5Adjudication Referee

      There will be one Adjudication Referee for the event who will be situated in the Adjudication room.

      The Adjudication Referee will:

      • Responsible for entire adjudication team within the adjudication room.

      • Responsible for making final decisions on rules and regulations during operations.

      • Conduct all Jury committee proceedings throughout operations.

    • 6Appeals Referee

      There will be one Appeals Referee for the event who will be situated on the field of play during the event.

      The Adjudication Referee will:

      • Responsible for handling appeals from team managers on penalties or decisions that have been made.

      • Responsible for communicating directly with the Adjudication Referee the to lodge appeals.

  • 11. APPEAL PROCEDURES
    • 1 In the event of a Penalty being issued, Teams will have the opportunity to appeal against the decision at the end of the 10-minute activity period by submitting an Appeal Card to the Obstacle Referee.

    • 2 Each Team will have 2 Appeal Cards and these may only be submitted within the first 5-minutes of the Transition period between obstacles. An Appeal Card can only be submitted for the obstacle a team has most recently completed.

    • 3 Appeal Cards may only be submitted by the Team Manager directly to the Obstacle Referee and the decision of the appeal will be announced to him or her by the Appeals Referee after the Jury Committee have gained all evidence to make a final decision.

    • 4 Each appeal will cost the team 10 points, which will be refunded if the appeal is deemed correct.

    • 5 When an Appeal Card has been submitted, the Team will be allowed to continue to the start of next obstacle.

    • 6 Function and Jurisdiction - The Jury Committee will be responsible for reviewing all appeals against penalties issued by the Lane Referees, Obstacle Referees or Head Referee.

    • 7 During the appeal process, it is important to note that results are deemed accurate and that the athlete is believed to be innocent unless clear evidence is provided to prove the contrary.

    • 8 The final determination of the results will be solely the Jury Committee’s decision.

      • 8.1 The Jury Committee will comprise of:

        1. The Adjudication Referee;
        2. The Technical Referee;
        3. Two representative of the Dubai Sports Council.

        A decision will be made by way of committee vote, with a majority vote required. In the instance there is a tied vote, the Adjudications Referee’s vote will be the deciding vote.

      • 8.2 Where necessary due to the nature of the investigation, the Jury Committee may add additional members or call upon witnesses. During proceedings the committee may call upon any member of the Referees team to gather all required information to ensure the correct decision is made.

    • 9 The following flow matrix is a summary of the appeal process

      1. Obstacle Referee Receives Appeal Card from the Team Manager.

      2. Obstacle Referee submits Appeal Card Penalty/Disqualification From to the Appeals Referee.

      3. Appeals Referee informs Race Control of the Appeal.

      4. Jury Committee gathers and reviews evidence in the adjudication room.

      5. Jury Committee takes a final decision which shall be reflected in the Team Scores and results.

  • 12. PENALTIES AND DISQUALIFICATION

    If a Referee witnesses an athlete or team taking actions which are deemed to be against the rules, he or she will raise a card and verbally inform the team of the infringement. These infringements are summarized below.

      SIGNAL OFFENSE Example ACTION
      SERIOUS/MAJOR OFFENCE
    DISQUALIFICATION RED CARD 1. Intentionally or deliberately impeding or disturbing other competitors  
    2. Using confrontational, abusive and derogatory language towards competitors and event officials Deliberately Impeding or disturbing other competitors- Unsportsmanlike behavior. DISQUALIFICATION
    3. Intentionally or deliberately Not obeying instructions of event official Removing another teams key- gaining an unfair advantage MUST LEAVE FIELD OF PLAY AT THE END OF 10-MINUTE PERIOD
    4. Intentionally damaging or sabotaging the course. (including course markings and apparatuses)    
    5. Repeat Yellow Card (3 Yellow Cards in one obstacle)    
    6. Spitting on an opponent or another person    
      SERIOUS OFFENSE BUT DOES NOT MERIT DISQUALIFICATION
    PENALITY YELLOW CARD 1. Repeat Verbal Warning    
    2. Playing in a dangerous manner    
    3. Repeatedly not obeying instructions of event officials    
    4. Intentionally disregarding obstacle rules Intentionally disregarding obstacle rules  5 POINT DEDUCTION PER PENALTY 
    5. Substitutes not staying in the designated area Attempting to raise the pole before being given the ‘all clear’ from the instructor  
    6. Beginning the race before the signal (False Start)    
    7. Intentionally or repeatedly Impeding progress of another team    
    8. One athlete pressing/holding more than one Finish Button    
    9. Any other unmentioned offense    
      MINOR OFFENSE



    VERBAL WARNING
    GREEN CARD 1.   Proceeding without team members Not following obstacle instructions (minor incident)  
    2.  Disturbing other athletes Moving next pole before previous key has been collected  NO POINTS DEDUCTED
    3.  Not following obstacle instructions (minor incident)